Rest and Relaxation
Victory Conditions
Roles:
Bomber - Bombers will be tasked with the destruction of an enemy target, whether it be a strat item or a field.
Bomber mission success will be scored based on a percantage of of destruction.
under 30% destruction will result in a mission failure
31 to 50% destruction will result in a draw
51 to 70% destruction will result in a minor success
71 to 90% destruction will result in a major success
91 to 100% destruction will result in a supreme success
BONUS: for each enemy aircraft destroyed add .5 %
Escort - Escort will be tasked with the survival and protection of the bombers.
Escort mission success will be scored based on the percentage of bombers that survive.
under 30% bomber survival will result in a mission failure
31 to 50% bomber survival will result in a draw
51 to 70% bomber survival will result in a minor success
71 to 90% bomber survival will result in a major success
91 to 100% bomber survival will result in a supreme success
BONUS: for each enemy aircraft destroyed add .5 %
Interceptor - Interceptors will be tasked with the destruction of the bombers.
Interceptor mission success will be scored based on the percentage of bombers destroyed.
under 30% bombers destroyed will result in a mission failure
31 to 50% bombers destroyed will result in a draw
51 to 70% bombers destroyed will result in a minor success
71 to 90% bombers destroyed will result in a major success
91 to 100% bombers destroyed will result in a supreme success
BONUS: for each enemy ESCORT aircraft destroyed add .5 %
Percentages will be applied to each item as a percentage of 100% based on total ord required for destruction.
Aircraft not landed at frames end will be counted as lost.
Arena Settings
- Death Max Count 4
- Terrain Slot2
- Fuelburn 1.0
- Icons short
- Ack .4
- Fighter and Bomber warning range 42,000 (about 8 miles)
- Tower range set to 42,000 (for display only to match the above setting)
- Radar off for Allied and Axis, on for third country ground control interceptor
- Clouds / visibility 12 miles
- Friendly collisions off
- Enemy collisions on
- Kill shooter off
- Winds will vary
- Time: launch on game clock at 07:00, multiplier of 1.
Designer Notes
Players have 4 lives in 90 minutes. Ideally all pilots should join missions. In the future if CM?s are given a ?mission only? tool players will have to join missions to participate in the frame.
Points are totaled after each frame and after 3 frames the Allied or Axis winner will be announced.
Top fighter and bomber pilots will be noted in the future on a Close Escort awards page.
CM Notes
- The Setup CM may serve as 3rd country radar operator if no players are available or willing. It is NOT required that the CM do so.
- Winds should be from 0 to 20 mph above 10k in any random direction (set up CM may choose one)
- Missions should not include waypoints, alt or speed. The flight leaders will determine these things as they see fit.
- Loadouts may be altered once per flight, fuel to remain at 100%. Multiple change requests need not be complied with. They should know what they want before asking.
Design By
BlkKnit
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