SEC 23 Battle of Okinawa
Welcome to SEC "Okinawa"
an Aces High© event!
Three frame event.
No preregistration is needed, just be there 30-15 minutes before the start time to have time to get organized.
If you want to volunteer as a CO for either side and plan the operations for USAF or IJN in advance, please announce that in this thread. Any volunteer COs are highly respected salute
The Battle of Okinawa, codenamed Operation Iceberg, was
fought on the Ryukyu Islands of Okinawa and was the largest
amphibious assault in the Pacific War. The 82-day-long battle
lasted from early April until mid-June, 1945. After a long
campaign of island hopping, the Allies were approaching Japan,
and planned to use Okinawa, a large island only 340 miles
away from mainland Japan, as a base for air operations on
the planned invasion of Japanese mainland.
Most of the air-to-air fighters and the small dive bombers
and strike aircraft were U.S. Navy carrier-based airplanes.
The Japanese had used kamikaze tactics since the Battle
of Leyte Gulf, but for the first time, they became a major
part of the defense. Between the American landing on
April 1 and May 25, seven major kamikaze attacks were
attempted, involving more than 1,500 planes.
The U.S. Navy sustained greater casualties in this operation
than in any other battle of the war!
Aircraft losses over the three-month period were 768
United States planes including those bombing the Kyushu
airfields launching kamikazes. Combat losses were 458,
and the other 310 were operational accidents. Japanese
aircraft losses were 7,830 over the same period, including
2,655 to operational accidents. Navy and Marine Corps
fighters downed 3,047, while shipboard antiaircraft
felled 409, and B-29s destroyed 558 on the ground
Okinawa will be played also with the damage carryover rule
Damage carryover rule for frames 1,2 and 3
The setup for frames 1,2 and 3 is the same
and any damage done to JAP fields, radars etc.
in this frame will carry over to the next frame.
This way the US can for example
destroy certain key radars and create a tactical Situation for the
next frames.
Frame 1:
Allies
*********************
Bishops, 60% of participants
Planes available:
- F4U1a, F4u1-c, F4U1D
- TBM, SBD5
Orders:
-Start from C1
-Primery target: Attack V18 and Destroy Radar, 2 Vehicle Hangars,
 2 Ammo Bunkers, 3 Barracks Facilities and 2 Fuel Bunkers.
-Secondary target: Defend C1.
Axis
********************
Knights, 40% of participants
Planes:
@C11: A6M5, B5N
@A22: KI61, NIK2-J
@A26: KI84, Ki67
Orders:
-Primery target: Find the US Fleet and destroy the Allied
Carrier C1.
-Secondary target: Defend Kume Shima with base V18
-Available bases C11, A22, A26
Restrictions:
-None
Arena Settings
***************
Terrains: Okinawa
 T+0: (Arena time) 05:30hrs
 Icons: Icon range 1000yds
 Fuel Multiplier: 1.5
 Radar: Tower Radar Range 63360
 Sector Counter Alt: 500ft
 Aircraft Warning Range: 63360
 AAA Lethality: 0.2
 Killshooter: Off.
 Friendly collisions: Off.
 Kill messages: Off.
design by dhyran
an Aces High© event!
Three frame event.
No preregistration is needed, just be there 30-15 minutes before the start time to have time to get organized.
If you want to volunteer as a CO for either side and plan the operations for USAF or IJN in advance, please announce that in this thread. Any volunteer COs are highly respected salute
The Battle of Okinawa, codenamed Operation Iceberg, was
fought on the Ryukyu Islands of Okinawa and was the largest
amphibious assault in the Pacific War. The 82-day-long battle
lasted from early April until mid-June, 1945. After a long
campaign of island hopping, the Allies were approaching Japan,
and planned to use Okinawa, a large island only 340 miles
away from mainland Japan, as a base for air operations on
the planned invasion of Japanese mainland.
Most of the air-to-air fighters and the small dive bombers
and strike aircraft were U.S. Navy carrier-based airplanes.
The Japanese had used kamikaze tactics since the Battle
of Leyte Gulf, but for the first time, they became a major
part of the defense. Between the American landing on
April 1 and May 25, seven major kamikaze attacks were
attempted, involving more than 1,500 planes.
The U.S. Navy sustained greater casualties in this operation
than in any other battle of the war!
Aircraft losses over the three-month period were 768
United States planes including those bombing the Kyushu
airfields launching kamikazes. Combat losses were 458,
and the other 310 were operational accidents. Japanese
aircraft losses were 7,830 over the same period, including
2,655 to operational accidents. Navy and Marine Corps
fighters downed 3,047, while shipboard antiaircraft
felled 409, and B-29s destroyed 558 on the ground
Okinawa will be played also with the damage carryover rule
Damage carryover rule for frames 1,2 and 3
The setup for frames 1,2 and 3 is the same
and any damage done to JAP fields, radars etc.
in this frame will carry over to the next frame.
This way the US can for example
destroy certain key radars and create a tactical Situation for the
next frames.
Frame 1:
Allies
*********************
Bishops, 60% of participants
Planes available:
- F4U1a, F4u1-c, F4U1D
- TBM, SBD5
Orders:
-Start from C1
-Primery target: Attack V18 and Destroy Radar, 2 Vehicle Hangars,
 2 Ammo Bunkers, 3 Barracks Facilities and 2 Fuel Bunkers.
-Secondary target: Defend C1.
Axis
********************
Knights, 40% of participants
Planes:
@C11: A6M5, B5N
@A22: KI61, NIK2-J
@A26: KI84, Ki67
Orders:
-Primery target: Find the US Fleet and destroy the Allied
Carrier C1.
-Secondary target: Defend Kume Shima with base V18
-Available bases C11, A22, A26
Restrictions:
-None
Arena Settings
***************
Terrains: Okinawa
 T+0: (Arena time) 05:30hrs
 Icons: Icon range 1000yds
 Fuel Multiplier: 1.5
 Radar: Tower Radar Range 63360
 Sector Counter Alt: 500ft
 Aircraft Warning Range: 63360
 AAA Lethality: 0.2
 Killshooter: Off.
 Friendly collisions: Off.
 Kill messages: Off.
design by dhyran
Edited by aswÂ