"Beachhead ANZIO" Frame 2
 Beachhead ANZIO
History Frame 2
Frame 2 – Battle of Cisterna (Last Man Standing)Â
History Frame 2
Frame 2 – Battle of Cisterna (Last Man Standing)Â
Allies M4A3 (75)
M4A3 (76)
Sherman Firefly
M18
M-8
M-3
Objectives: The Allied armored forces will rush to relieve the cut off Ranger Battalions, capture and hold the crossroads at Cisterna City location 9,13,7. Spawn from V104 east to relieve and capture Cisterna.
Restrictions – The Sherman Firefly’s will be enabled in the 2nd hour of play.
Axis
Panzer IV
Tiger I
Panther G
Ostwind
Sdkfz
Objectives: The Axis forces must repel the armored attack at the crossroads of Cisterna City location 9,13,7. Spawn from V105 south to engage the enemy armored units. Axis forces must capture and hold the town of Cisterna.
Restrictions – The Tiger Is and Panther IVs will be enabled in the 2nd hour of play.
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Victory Conditions
Allies –
The Allies must capture and hold the town of Cisterna.
Axis –
The Axis must capture and hold the town of Cisterna.
The frame victor holds the town when the frame has ended.
Frame 2 Arena Setting: (No Air)
Arena Settings:
1. Terrain – Italy (Latest Map)
2. Icon Range - short
3. Wind – 10 kts W
4. Time – Start time 1200
M4A3 (76)
Sherman Firefly
M18
M-8
M-3
Objectives: The Allied armored forces will rush to relieve the cut off Ranger Battalions, capture and hold the crossroads at Cisterna City location 9,13,7. Spawn from V104 east to relieve and capture Cisterna.
Restrictions – The Sherman Firefly’s will be enabled in the 2nd hour of play.
Axis
Panzer IV
Tiger I
Panther G
Ostwind
Sdkfz
Objectives: The Axis forces must repel the armored attack at the crossroads of Cisterna City location 9,13,7. Spawn from V105 south to engage the enemy armored units. Axis forces must capture and hold the town of Cisterna.
Restrictions – The Tiger Is and Panther IVs will be enabled in the 2nd hour of play.
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Victory Conditions
Allies –
The Allies must capture and hold the town of Cisterna.
Axis –
The Axis must capture and hold the town of Cisterna.
The frame victor holds the town when the frame has ended.
Frame 2 Arena Setting: (No Air)
Arena Settings:
1. Terrain – Italy (Latest Map)
2. Icon Range - short
3. Wind – 10 kts W
4. Time – Start time 1200
5. Fighter and Bomber Warning Range - 36,960 about 7 miles
6. Enemy Collisions - On
7. External view for bombers (F3) - Off
8. Visibility - 10
9. Friendly Collisions - Off
10. Fuel – 1.5
11. Ack - .2
12. Kill Shooter - off
13. Tower Range – 36,960 for display to match the above setting.
14. Radar - Off
Designer Notes:
Lives = 3 per player
6. Enemy Collisions - On
7. External view for bombers (F3) - Off
8. Visibility - 10
9. Friendly Collisions - Off
10. Fuel – 1.5
11. Ack - .2
12. Kill Shooter - off
13. Tower Range – 36,960 for display to match the above setting.
14. Radar - Off
Designer Notes:
Lives = 3 per player