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Stalin's General Rules

 
 
CHAINS OF COMMAND

These are only guidelines as the CO:s will have adequate experience to establish the structure best suited for themselves and for their teams. However...

 
The CO (Commanding Officer) has certain responsibilities:
- He must ensure that all his pilots obey the letter and spirit of the rules.
- He must lead his command staff and groups to the enjoyment of all.
- He must ensure that interframe home base transfers are given to the CM in a timely fashion.
- He must (with his command staff) generate strategic plans and missions for his groups to follow.

Given the three elements of fighter cover, ground attack and vehicle deployment, it is recommended that each country has 1-2 XO's assisting the CO.

The CO:s and XO:s will have only the following very identifiable rides at their disposal:
    -- FAF: Hurricane MkI and M-8:s or LVT-4:s. (All unlimited, no usage count required)
    -- VVS: Spitfire 1 and M-8:s or LVT-4:s. (All unlimited, no usage count required)
Each of these rides can spawn from any friendly unit's home base!

 
The XO:s (eXecutive Officers) have other responsibilities:
- To "herd" the walkons into undermanned units.
- To report rule breaches to the CM as soon as possible.
- To create (with the CO) mission plans for their areas of tactical responsibility.
- To communicate the mission plan and objectives to the GL:s prior to frame.
- To advise their CO on frame progress.
 
 
The GL:s (Group Leaders) have following responsibilities:
- To appoint a FL (Flight Leader) to the unit. (The FL assists the GL and replaces him in case of absence.)
- To ensure that all unit members are fully briefed in scenario procedure and etiquette.
- To ensure that all unit members fully understand the role of their air and vehicle home bases.
- To ensure that all unit members understand how the rides are allocated and lost from the unit resources, and to keep track of the unit's resources.

- To ensure that all unit members are properly enrolled into the group squad and carry "proper uniform" (see below).
- To communicate the mission plan and objectives to the unit members prior to launch.
- To ensure that all unit members proceed to the proper spawn point with the appropriate communication channels open for the appropriate time.

- Both a GL and a FL must be present in every frame from the organizing stages to the end of the frame! In case of absences, the FL takes GL's position and a vice-FL has to be appointed. This aims at preventing units becoming disorganized (e.g. with connection problems) and ensures that some-one is always keeping count of unit's resources.



PROPER UNIFORM

Players cannot participate in a frame unless in proper uniform. This is the correct squad name required of all group members.
In order to police each frame and identify participants in the frame logs the following nomenclature is required in each squad name.

Russian units
Russian units will start their squad name VVS and follow with their group number.
(VVS01 ...... VVS10)
They may then leave a space and add any personalized identification.
(e.g. VVS7 159 IAP "Pokryshev's Falcons")

Finnish / German units
Finnish / German units will start their squad name FAF and follow with their group number.
(FAF1 ...... FAF5)
They may then leave a space and add any personalized identification.
(e.g. FAF2 HLeLv34 "Ässien Iskulaivue")



APPEALS
- Must be transferred along the chain of command, from pilots to GL to CO to Scenario CM:s.
- Must be promptly made and supported by "filmed" evidence.


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