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Boiling Point Burma

 
Sunday night Scramble

Presents:

Boiling Point Burma!
 
 
February 1942, American forces are defending Rangoon from an aggressive approach of Japanese forces.  At the moment the front line runs along the Salween River near Moulmein Burma.
 
This is a Multi Life Event, with new, improved resources added near midway through the event.  (See ?Aircraft and Vehicles? below)
The event will be 90 minutes long.  Every player will have 6 scored lives available.  There will be a four minute waiting period between lives. 
 
 
 
Aircraft & Vehicles:
       
American          Availability Japanese   Availability
P40E                T+45 A6M5b       T+45
F4F-4                Entire Frame A6M2 Entire Frame
SBD-5 Entire Frame D3A1 Entire Frame
M4 T+30 M4 T+30
M16                  Entire Frame Ostwind Entire Frame
Panzer             T+20 T34 T+20
LVT4               Entire Frame LVT4 Entire Frame
M3                    Entire Frame Jeep           Entire Frame
 
 
Active Fields:  
   
American Japanese
A21 (Patrol Boats & Vehicles) A10 (Patrol Boats)
A4 (Aircraft) A22 (Vehicles)
  A8 (Aircraft)
 
 
 
Rule?s:

(1) Use tact & consideration for your fellow players.  Abusive behavior or disregard for the rules can result in expulsion from future SnS events.
(2) Attendees must start the frame at the determined start time for the event.
(3) Any disconnects will be counted at a loss of an available life.
(4) If any pilot gains points to his team by a rules violation, those points will be forfeit and assigned to the opposing team.  Violations may have prevented the opposing team from achieving a point, so they will be compensated.  For Example, player B discos and abuses the life limit rule.  Player B goes on a killing spree on his 7th Plane and wipes out 12 enemy fighters.  Player B forfeits those kills for his team, and further Rewards those kills to the other side, as those players he killed should never have died to his guns.  Monitor your team mates, we will not, logs will dictate the decision.
(5) A life is counted for every disco, crash, bail, or capture.  Exiting a vehicle for any reason will count as a used life other then a safe landing.  Life management might determine victory or defeat for your side.  The logs will be reviewed, and anyone Not Tracking their lives properly, and bypassing the life limit will be penalized per Rule #4. 
(6) Safe landing.  If you manage to obtain a safe landing in any vehicle or plane you may re-plane / re-gv without penalty to your side.  Plane availability rules will apply to anyone that manages a safe landing.  Thus if your plane or vehicle is no longer available you must choose another.  Rearming a vehicle is allowed for the duration of this event.
(7) Everyone is to enjoy there time in this event.  This is not an option it is a requirement!
 
Victory Conditions:

Un-used life  = +5 points
Aircraft kill =  +10 points
GV kill =  +2 points
 

Arena Setting?s:

Terrain ? Rangoon
Start Time ? 1615 (game clock)
Icon Range ? Short
Radar Settings ? Off
Kill Shooter ? On
Fuel Burn ? 1.0
Visibility - 14 miles
Max Death Count ? 1
Max Down Time - 4
 
Designed by:  MGD

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