Operation Husky
Join us to commemorate Operation Husky, the allied invasion of Sicily, which started on July 9, 1943.
It was the largest amphibious invasion to date and, following the battles in North Africa, the first step to invasion of continental Europe.
Fierce air battles between the allied air forces on the one side and the Luftwaffe and Regia Aeronautica on the other, tactical bombing, anti-shipping, shore bombardment, airborne landings, amphibious assaults, Patton vs. Montgomery in the race to Mesina -- all were part of Operation Husky.
Welcome to This Day in WWII: Operation Husky!
All are welcome to play.
Runs on July 9 in Special Events II Arena at two times:
-- at 3 pm Eastern Time (8 pm UK time)
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All are welcome to play.
Runs on July 9 in Special Events II Arena at two times:
-- at 3 pm Eastern Time (8 pm UK time)
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Objective: Kill enemies, destroy ground objects, sink enemy ships, and capture bases.
Event duration: 2 hours, but play as much or as little as you want of that.
Unlimited lives.
Allies (Bishops):
-- Aircraft available from a176, a177, a178:
-- B-17G, B-24J, B-25C, B-26B, Boston III, C-47, Hurricane II, P-38G, P-39D, P-40F, Spitfire V.
-- Vehicles available at all fields (including captured ones): M16, M3, M4A3(75), M8.
-- Available from CV's: Martlet (F4F-4), Seafire IIC, Albacore (TBM-3), LVTA2, LVTA4.
-- Ships start in 11.2 (three task groups, c7, c127, c174).
-- Aircraft available from a176, a177, a178:
-- B-17G, B-24J, B-25C, B-26B, Boston III, C-47, Hurricane II, P-38G, P-39D, P-40F, Spitfire V.
-- Vehicles available at all fields (including captured ones): M16, M3, M4A3(75), M8.
-- Available from CV's: Martlet (F4F-4), Seafire IIC, Albacore (TBM-3), LVTA2, LVTA4.
-- Ships start in 11.2 (three task groups, c7, c127, c174).
Axis (Knights):
-- Aircraft available from a169, a171:
-- Bf 109G-2, Bf 109G-6, Bf 110G-2, C-47, C.202, C.205, FW 190A-5, He 111H, Ju 87D-3, Ju 88A-4.
-- Vehicles available at all fields: M8, Panzer IVH, SdKfz, Wirblewind.
-- Aircraft available from a169, a171:
-- Bf 109G-2, Bf 109G-6, Bf 110G-2, C-47, C.202, C.205, FW 190A-5, He 111H, Ju 87D-3, Ju 88A-4.
-- Vehicles available at all fields: M8, Panzer IVH, SdKfz, Wirblewind.
No dot radar is available -- only sector counters.
Destroyed barracks and ammo bunkers stay down for 10 minutes.
Destroyed barracks and ammo bunkers stay down for 10 minutes.
Task groups (and ability to launch LVT's) stay around for 60 minutes after CV is sunk, then disappear.
Coastal vbases are *not* capturable -- only ports or airbases are capturable.
All yellow dots on map are towns. Everything (those included) are valid targets for bombing.
Points:
-- 1 point per kill of an enemy.
-- 0.1 points per object destroyed.
-- 25 points per base capture.
-- 7 points per ship sunk.
-- 1 point per kill of an enemy.
-- 0.1 points per object destroyed.
-- 25 points per base capture.
-- 7 points per ship sunk.
Side split 50/50.
Arena Settings:
Terrain = italy
ArenaFlags = 13358
Terrain = italy
ArenaFlags = 13358
ChangeCountryTime = 0
ExitWhileMoving = 508
FlightModeFlags = 5248
RadarMode = 0
ExitWhileMoving = 508
FlightModeFlags = 5248
RadarMode = 0
ResetAirFieldCnt = 1
ResetTotalFieldCnt = 1
StratFlags = 1
StratFlags = 1
TaskGroupCommandCnt = 6
TaskGroupRespawnTime = 60
TaskGroupRespawnTime = 60
Object Settings:
Bunk Ammo, Down Time = 10
Bunk Barr, Down Time = 10
Bunk Ammo, Down Time = 10
Bunk Barr, Down Time = 10
No rockets on TBM.
No bombs on any fighter except Bf 110G-2.
Map of the battle region: