Germany's Greatest Ace
Germany's Greatest Ace
Artist Credit: Snap Shot provided by Skull12
On April 26, Adolf Galland led six Me 262's against a flight of B-26 Marauders heading south toward Munich. Galland approached the twin-engine medium bombers from the front, passing over them and then turning back; he would attack from the rear, in the prescribed manner. Galland released the safety on his rockets and 30mm cannon as the enemy's tail guns began to blink balefully. Tense and excited as usual in combat, he lined up his rockets on the rearmost Marauder. I was in the best firing position he said later; I had aimed accurately and pressed my thumb flat on the release button--with no result, Maddening! He had forgotten about a second safety on the missiles.
Arena:
SEA II
Country Percentages:
Allied: 50%
Axis: 50%
Units:
Allies:
P-47D40 - 50%
B-26s - 50% -Formations Enabled
Units:
Axis:
Me 262 -100%
Orders:
- 10 points per P-47 destroyed
- 15 points per Me262 destroyed - 100 points if Galland is shot down
- 2 points Ack
- +5 points for all A/C that successfully RTB
Arena Settings:
5. Fighter and Bomber Warning Range - 63,360 (about 12 miles)
6. Enemy Collisions - on
7. External view for bombers (F3) - on
8. Visibility - 15 miles
9. Friendly Collisions - off
10.Fuel - 1.5
11.Ack - 0.3
12.Kill Shooter - off
13.Tower Range - 63,360 (for display to aid players, set to match the above setting)
14.Radar - Full Friendly, Enemy Dar bar enabled 3 min refresh rate
Designer Notes:
This is a one life event. If time allows we may have two frames. Allied players who get shot down may gun for B-26's.
CM Notes:
Remind B-26s after launch they need to descend to 20k max altitude before crossing the vertical 7 sector line.
Design by:
Skull12
Updated to AH2 by 68Raptor