Fire in the Sky
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On August 7, in the Allies' first major offensive in the Pacific, U.S. Marines landed on Guadalcanal and seized the airfield being constructed by the Japanese. Renamed Henderson Field after a marine aviator Lofton Henderson who was killed in the battle of Midway, the airfield would be vital in the Solomons campaign.
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Six separate naval battles were also fought in the area as the navies of both sides sought to land reinforcements. By January 1943 there were a total of 44,000 US Troops on Guadalcanal. At the end of February 1943 the Japanese evacuated its remaining troops and retreated to the North. The first offensive was finally won and set the stage for the future of the Pacific war.
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The Japanese lost a total of 24,000 men killed in the Battle of Guadalcanal, while the Americans sustained 1,600 killed, 4,200 wounded, and several thousand dead from malaria and other tropical diseases. The various naval battles cost each side 24 warships: the Japanese lost 2 battleships, 4 cruisers, 1 light carrier, 11 destroyers, and 6 submarines, while the Americans lost 8 cruisers, 2 heavy carriers, and 14 destroyers.
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In this revised version of Skernsk's 2006 setup we visit the initial invasion of Guadalcanal, the Japanese attacks on Henderson Field and the carrier engagement of the Eastern Solomons in August 1942. Â
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- A6M3 - Aircraft losses will not be replaced.
- P-39D - Not available in Frame 1. Aircraft losses will not be replaced.
- P-39D - 37mm gun option will be disabled.
- TBM-3 - Torpedoes Only (Bombs or Rockets will be disabled.)
- Only aircraft with minimums must be flown.
- Requirements Indicate # of Pilots.
- Formations are enabled but not required.
- Certain Aircraft will only be enabled from certain fields. Please refer to the Objectives and Orders.
- Requirements Indicate # of Pilots.
- Formations are enabled but not required.
- Certain Aircraft will only be enabled from certain fields. Please refer to the Objectives and Orders.
- Pilots may refuel and rearm at any friendly field.
- All Aircraft must land at ACTIVE FRIENDLY FIELDS and must be down by T+120 or you will be counted as lost.Â
- All Aircraft must land at ACTIVE FRIENDLY FIELDS and must be down by T+120 or you will be counted as lost.Â
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Scoring:
AIRCRAFT
02 pts - Single Engine Aircraft
05 pts - Twin Engine Aircraft
BASES
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Destroyer - 18
Cruiser  - 72
Carrier  - 144
Carrier  - 144
200 - Town
288 - Small Airfield
396 - Medium Airfield
572 - Large Airfield
219 - Vehicle Base
396 - Medium Airfield
572 - Large Airfield
219 - Vehicle Base
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NOTE:
When a target is attacked the attacker gets the points for objects
destroyed at the target while the defender gets the points for all
objects not destroyed at the base.
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Ace Missions:
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Each side will have one mandatory Ace mission per
frame. These frames will represent notable pilots of the time and theater. One pilot from each side will
designated an "Ace" Pilot. They will be scored as follows.
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Ace Pilot = 20 Points
Ace Pilot Kills = 20 Points
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So for example if an Ace Pilot is shot down they
are worth 20 points to the other side. Like wise, every victory an Ace
Pilot achieves they will be rewarded 20 points.
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Allied Aces - Wildcat Defenders of Guadalcanal
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Frame 1 - Warrant Officer Machinist Donald Runyon (USN, Navy Cross)
Frame 2 - Captain Marion Carl (USMC, Navy Cross)
Frame 3 - Major John L Smith (USMC, Medal of Honor)
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Axis Aces -The Clean-up Trio of Tainan Air Group
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Frame 1 - Ensign Saburo Sakai (IJN)
Frame 2 - Warrant Officer Toshio Ota (IJN)
Frame 2 - Warrant Officer Toshio Ota (IJN)
Frame 3 - Warrant Officer Hiroyoshi Nishizawa (IJN)
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- Coral Sea terrain
- Icon Range – Friendly 3k, Enemy 3k.
- No Radar
- Fighter and Bomber Warning Range - 63360 (12 miles)
- Tower Range – 63360 (for display to match the above Fighter and Bomber Warning)
- External view for bombers (F3) - On
- Friendly Collisions - Off
- Enemy Collisions - On
- Kill Shooter - Off
- Fuel - 1.0
- Ack - 0.7
- Formations - Enabled
- No Radar
- Fighter and Bomber Warning Range - 63360 (12 miles)
- Tower Range – 63360 (for display to match the above Fighter and Bomber Warning)
- External view for bombers (F3) - On
- Friendly Collisions - Off
- Enemy Collisions - On
- Kill Shooter - Off
- Fuel - 1.0
- Ack - 0.7
- Formations - Enabled
- Bombsite calibration - Main Arena Standard
- Time 11:00AM
- Visibility - 17 miles
- Object Downtime – full (200)
- Winds - None
- Time 11:00AM
- Visibility - 17 miles
- Object Downtime – full (200)
- Winds - None
- Extreme Downdraft at 24K
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Original Design by Skernsk 2006
Edited by Nefarious 2012
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Please take the time to contact your squads and ask what their choice of rides would be.
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You can contact all the squads on your side here.
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Please note the updated rules.
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Image from 96Delta 2006