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Breakout from El Alamein

Breakout From El Alamein

Egypt, November 1942. German field marshal Erwin Rommel’s Afrika Korps has just been defeated at El Alamein by British general Bernard Montgomery’s Eighth Army. Despite orders from Hitler to hold the line, Rommel knew that what remained of his once mighty Afrika Korps would only be ground to dust. He instead decided to retreat along the coast road to better defensible positions near Fuka and Mersa Matruh. Monty, to his credit, attempts to capitalize on the withdrawing Axis forces, but is not quick enough to encircle Rommel. The best success was had by the Desert Air Force, pounding the retreating Afrika Korps along the coast road. 

This FSO will recreate the battles along the coasts of Egypt and Libya in November 1942.

Side split 50/50

 RAF Desert Air Force


Hour 1 Aircraft

Spitfire Mk. Vb

Max 18

Bf 109G-2

Max 4


No min

Bf 109F-4

No min

Boston III

Min 10

Ju 88

Min 10

Hour 2 Aircraft and Vehicles


Bf 109E-4

Hurricane Mk. IIb


Hurricane Mk. IId

Bf 110C


Panzer IV F


SdKfz 251

Ordnance Restrictions

Bombs disabled for the Bf 109E-4, Bf 109G-2, and P-40E.

20mm cannon disabled on the Hurricane Mk. II

4x 500 lb bombs only for the Boston III

4x 250 Kg bombs only for the Ju 88

Rockets disabled for the M4A3(75)

75mm gun disabled on the M3

28cm rockets disabled on the SdKfz 251

Event Rules

Alt Cap is 16K for fighters, 12K for all attack aircraft.

Hurricane Mk. II and Bf 110C must take bombs with the intent to be used in the ground attack role.

Only the Hurricane Mk IIb, Boston III, Bf 110C, and Ju 88 will be awarded points for destroying static ground targets. (bunkers, hangers, etc...)

Destroying Hour 1 targets after T+60 will award no points.

White flagging towns after T+60 will award no points.

The side in control of the Capture Objective base at the end of frame will be awarded 25 points.

The Capture Objective base requires 30 troops to capture.

Attacking hangars or bunkers(Ord / Fuel / Barracks/ Radar) at Hour 2 spawn bases is prohibited.

Hour 1 aircraft may only attack enemy GV's after completing their attack on the Hour 1 target and rearming.

GV icons will be set to 2.0K at all times.

Hour 2 air spawns are to be placed at 5K over their bases, Unless otherwise stated.



1 Point

Bombers / Jabos / Hurri Mk. IId

3 Points


3 Points

Transport Halftracks

1 Point


10 Points

Bunkers (Ord / Fuel / Barracks/ Radar)

3 Points

White Flagging Town in Hour 1

25 Points

Capture Objective Ownership

25 Points

Arena Settings

- Terrain: egypt
- Fuel Burn: 1.0
- Icons: 3K Friendly/Enemy for aircraft. GV icons are to be 2.0K
- Ack: .3
- Fighter and Bomber warning range: 63360 (about 12 miles)
- Tower range set to 63360 (for display only to match the above setting)
- Haze/Fog: 15 miles
- Radar: Off
- Enemy collisions: on
- Friendly collisions: off
- Killshooter: off
- Time: 1000 (10AM) Game Clock
- Clouds: light5kmed15k
- Wind: 0K-2K NO WIND
2K-12K: NW TO SE - Speed 5
12K-18K: NW TO SE  - Speed 10
18K+: 45MPH downdraft

Area of Operation

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