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THE DOGS OF WAR: Belgorod-Kharkov 1943

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THE DOGS OF WAR: Belgorod-Kharkov 1943

Operation Polkovodets Rumyantsev (literally: Commander Rumyantsev, after 18th century Field Marshal Peter Rumyantsev), was a military operation conducted by the Red Army in its fight against the German Wehrmacht during World War II. The operation was conducted in the Belgorod sector in the aftermath of the decisive armored clash at Kursk in July of 1943. The operation began in early August 1943 and was aimed at following up the defensive success against Field Marshal Von Manstein's Army Group South. It was immediately successful, pushing back the German defenders and liberating the cities of Belgorod and Kharkov. By the early afternoon of August 23, 1943 the Soviet divisions of General Vatutin's Voronezh Front and General Malinovsky's South West Front had successfully liberated Kharkov from German forces, annihilating most of the defenders. It was the last time that the city of Kharkov changed hands during what the Soviets called "The Great Patriotic War". The operation led to the retreat of the German forces in the Ukraine behind the Dnepr river, and it set the stage for the liberation of the city of Kiev in the autumn of 1943.

At this stage of the war the VVS were being equipped with more advanced types like the LA-5FN and the later models of the lend-lease US built P-39 Airacobra. This event recreates the air action that took place between the opposing forces of the strengthening Soviet Fighter Regiments and the Luftwaffe's veteran Jagdgruppen on the Eastern Front. 

Country Percentages:

Axis 50%
Allied 50%

Field Assignments:

Axis Bishop
Allied Knight
CM Rook
 
OOB: 
 
Axis (Luftwaffe):

Bf 109G-6 (max 48)
Bf 109G-2
Fw 190A-5 (max 36)
Bf 110G-2 (min 24)
Ju-87D Stuka (min 24)
Ju-88A-4 (min 12 *players*) with formations optional.
 
Allied (Soviet VVS):
 
LA-5FN (max 48)
P-39Q (max 48)
P-39D
Yak-9T (min 24)
IL-2 Sturmovik (min 24)
B-25C "glass nose" (min 12 *players*) with formations optional.
Boston III (min 12 *players*) with formations optional.
 
Rules and Restrictions:
 
* All aircraft types must be used with a minimum of 12 *players*.
* Bomber formations are enabled
* The B-25 strafer option is disabled. 
 
Scoring:
 
Aircraft Pts
------------
Twin engined bombers: 5 pts
All other aircraft: 2 pts
 
Ground Target Pts
-----------------
Gun = 1 pt
Ammo Bunker = 3 pts
Barracks = 3 pts
Radar = 3 pts
Vehicle Hangar = 25 pts
Fighter Hangar = 25pts
Bomber Hangar = 25 pts
Town Building = 3 pts
Factory at strategic target = 3 pts
Truck in convoy = 1 pt
Train = 2 pts
 
Arena Settings:
- Hungary terrain
- Fuel burn 1.0
- Icons short (3k)
- 0.3 Ack
- Fighter and Bomber warning range 42,000 (about 8 miles)
- Tower range set to 42,000 (for display only to match the above setting)
- Haze/fog full visibility (17 miles)
- Radar off
- Enemy collisions on
- Friendly collisions off
- Killshooter off
- Time: 15:00 ( 3PM ) Game Clock
- Formations: On
- Bomber calibration: Auto ( MA style )
- Wind: 0-2K   NO WIND
             2-10K  NW TO SE - Speed 5
            10-18K NW TO SE - Speed 5
            18-24K W TO E - Speed 10
            24k+ - Speed 50 downdraft (Alt limiter) 
 
Designer's Notes:
 
* The B-25, Boston (A-20), and P-39 were delivered as Lend-Lease in large numbers to the Soviets in WW2 and were popular aircraft with them. 
 
Design by Warloc
 

 

 




 

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