Thursday, January 18, 2018
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Combat Challenge Series

Screenshot by Devil 505 
Aces High Combat Challenge
The Aces High Combat Challenge will be hosting historical fighter vs fighter match-ups using
SEA terrains of the time and period. The objective will be for the two sides to engage in air
combat and shoot down enemy aircraft.

This will be a Squad and Walk-on friendly event. All are welcome! This event will take place
on two week breaks between FSOs at regular FSO time: 11PM EST and will run the standard
FSO length of 2 hours. It will be unlimited lives in the span of those two hours. All eight aircraft
will be enabled at T+60. Flight will be disabled at T+120 and logs will remain open until
all pilots are down.
Dates - 2017
March 3rd
April 28th
June 2nd
July 28th
September 29th
November 24th

Scoring and Records
Using the logs as a record, Points will be recorded for pilots and squads. The scoring
will work as follows.

Enemy Kill    =   01 Point
Friendly Kill  =  -02 Points

These points will be recorded and kept over the entire year.. Leader boards in
various statistics will be recorded here for individual pilots and squads.
Top 10 Allied Pilots
Top 10 Axis Pilots
Top 3 Allied Squads
Top 3 Axis Squads
Top 5 Best Landed Sortie
Top 3 Kill to Death Ratio
Overall Rules and Guidelines
 - Avoid Friendly fire at all costs. Your score will be penalized with NO exceptions. Habitual Fratricide or specific targeting of friendlies will result in immediate ejection from the event.
- Aircraft will only be enabled at designated fields.
- You may Rearm or Land at any Friendly Field. 
- Fly what aircraft and side you want or feel free to switch, but I may ask some guys to switch sides if numbers
become to much of an issue.
- Have fun.  
Standard Settings
Aces High Combat Challenge uses mostly standard FSO settings. 
- Fuel 1.00
- FSO Icons (3K for enemy) (3k for friendly)
- Ack  1.0
- Full Radar
- Aircraft warning range 12 miles (63,360)
- Tower range set to 12 miles (for display only to match the above setting)
- Visibility - Default
- External Ordnance DISABLED
- Enemy collisions ON
- Kill shooter OFF
- Stall limiter ENABLED

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